Index: source/blender/editors/space_view3d/view3d_draw.c =================================================================== --- source/blender/editors/space_view3d/view3d_draw.c (revision 43479) +++ source/blender/editors/space_view3d/view3d_draw.c (working copy) @@ -829,6 +829,19 @@ } } +static void draw_camera_view_locked(ARegion *ar, View3D *v3d) +{ + RegionView3D *rv3d= ar->regiondata; + char string[26]; + + BLI_snprintf(string, sizeof(string), "Camera is LOCKED to view"); + + if (v3d->flag2 & V3D_LOCK_CAMERA && rv3d->persp==RV3D_CAMOB) { + UI_ThemeColor(TH_REDALERT); + BLF_draw_default_ascii(22, ar->winy-28, 0.0f, string, sizeof(string)); + } +} + /* draw info beside axes in bottom left-corner: * framenum, object name, bone name (if available), marker name (if available) */ @@ -2889,6 +2902,9 @@ else if(U.uiflag & USER_SHOW_VIEWPORTNAME) { draw_viewport_name(ar, v3d); } + + draw_camera_view_locked(ar, v3d); + if (grid_unit) { /* draw below the viewport name */ char numstr[32]= "";